tag:blogger.com,1999:blog-7600974191399728636.post9214534413775091548..comments2024-03-28T02:54:01.244-04:00Comments on Akratic Wizardry: Miscellaneous S&W/OD&D House RulesAkrasiahttp://www.blogger.com/profile/08734103159691571156noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-7600974191399728636.post-28409459084139915962010-05-25T07:02:46.088-04:002010-05-25T07:02:46.088-04:00RE: Ability scores -- This is how I handle them (i...RE: Ability scores -- This is how I handle them (including the +/- 2 for scores of 3/18) as well; however, you don't get to re-roll a new character unless you REALLY can't live with your scores. I find that once new players "get" the Old School mentality, scores that they would find unacceptable under B/X or AD&D seem more palatable under OD&D or one of its variants.<br /><br />RE: Firing into Melee -- I simply treat it as a called shot (-4) with a miss striking a random adjacent target.<br /><br />RE: Crits and Fumbles -- I prefer to keep it simple. A nat 20 does max damage or a ref-determined bonus, while a nat 1 allows an opponent a free attack or a ref-determined penalty.Anonymousnoreply@blogger.com