06 August 2013

Two Vancian Thoughts


Following Jack Vance’s recent death, I decided to re-read the Cugel novels, The Eyes of the Overworld and Cugel’s Saga.  (Both books I had read over two decades ago, but only minimally remembered.)  I also finally read the original Dying Earth collection of stories.  I’ve read Vance’s Lyonesse trilogy twice previously – in fact, it’s one of my favourite fantasy series of all time – but strangely had largely neglected his Dying Earth writings until now.

After reading these tales of the Dying Earth, and enjoying them enormously, I had two thoughts that I decided to share here.





First, the influence of Clark Ashton Smith’s Zothique on Vance is manifest.  This especially is the case with the Dying Earth collection, which strikes me as almost an homage to CAS.  Like those chronicled by CAS, Vance’s protagonists are often hapless and arrogant, but occasionally sympathetic.  Both CAS and Vance enjoy skewering religious and political authorities, especially by showing the hypocrisy and vanity of such individuals.  And of course, both authors vividly depict a temporally distant earth that is simultaneously familiar and exotic, mundane and magical.



Second, it is hard to overstate the influence that Vance had on Gary Gygax and his version of Dungeons and Dragons and, even more so, Advanced Dungeons and Dragons.  There are, of course, the obvious influences – most notably, the entire D&D spell-casting (‘Vancian’ or ‘fire-and-forget’) system, but also magic items like ‘ioun stons’ (which Gygax used with permission from Vance), and the horrible lich ‘Vecna’, whose left hand and eye are described as artifacts on page 124 of the Dungeon Master’s Guide.  

These influences are well known, and hardly worth mentioning.  But what struck me upon reading these books is the extent to which the magic-user class clearly is modelled almost directly on Vance’s magicians, such as Turjan, Mazirian, and Iucounu.  Many AD&D classes have direct literary influences.  The ranger class clearly is based upon Tolkien’s Aragorn, and the monk class purportedly is based upon the character of Kwai Chang Caine (from the 1970s television show ‘Kung Fu’).  I had always assumed that magic-users as a class were somewhat generic, meant to accommodate characters as diverse as Merlin and Thoth-Amon.  But I now think that Vance’s magicians are the direct source of the D&D and AD&D magic-user class.  This seems obvious to me now, but it only occurred to me upon reading these books over the past few weeks.  (Similarly, I think that the ability of thieves to use scrolls – with a chance of such attempts going horribly wrong – was inspired, at least in part, by the character Cugel.)

Anyhow, I highly recommend Vance’s Dying Earth stories to anyone who enjoys fantasy literature with a sharp sardonic bite.  I very much look forward to reading Rhialto the Marvellous in the near future.





04 August 2013

Swords and Wizardry Complete is beautiful


I finally got the 'Otus cover' version of Swords and Wizardry Complete a couple of months ago, along with Grimmsgate (which has the same cover illustration).  And I have to say that, in terms of its art (both internal and external), this version of S&W has to be the most attractive rulebook the 'OSR' has yet to produce.

The cover art for Crypts and Things also is superb, of course.  What I like about the covers for both Swords and Wizardry Complete and Crypts and Things is how well they capture the spirit of their respective games!

31 July 2013

RuneQuest 6 Special Edition Hardback Critical Success!

The RuneQuest 6 Special Edition Hardback indiegogo campaign has surpassed its funding goal!  And there is one more week to contribute, if you'd like a copy for the very reasonable price of 50 USD (plus shipping).

If you're curious about RQ6, this "let's read" thread at RPGnet may be helpful.

29 July 2013

Cthulhu meets Conan?


News here on a forthcoming setting entitled 'Primeval Thule', which purports to be a world in which 'Conan meets Cthulhu'.  (Of course, the Cthulhu Mythos always were part of the original Conan stories!  But whatever...)

As fellow fans of the fiction of Robert E. Howard no doubt know already, 'Thule' is one of the nations of the 'Thurian Age', the era of REH's 'Kull' stories (set thousands of years before the 'Hyborian Age' of Conan).

The setting purports to be compatible with Call of Cthulhu, which is why it caught my eye.  But given how radically different CoC is from Pathfinder and 4th edition D&D, I have no idea how one could create a setting that would work equally well for each of these systems.

Nonetheless, since Richard Baker claims, "Clark Ashton Smith's Hyperborea stories were perhaps the most direct inspiration for Primeval Thule", I am curious to check out the final product.

Addendum: I can't believe that I forgot to mention that, should this setting prove to be worth using, Crypts and Things would be an ideal (OSR) game to use with it.

07 July 2013

RuneQuest 6 Hardcover Edition


Design Mechanism has launched a crowd sourcing project via Indiegogo in order to produce a hardcover edition of their excellent RuneQuest 6 system.  The campaign is now live, with further info to be found here.  (Also available at the Indigogo site are a couple of links to reviews of RQ6.)

I would like to emphasize the high-quality of the RuneQuest 6 system.  It is, in my judgement, the best fantasy role-playing game to have been produced in the past two decades.  The softcover version of RQ6 is wonderful -- it has an attractive matte cover, and is extremely well laid out.  While the length of RQ6 may seem overwhelming at first, the core system itself is intuitive (it is a BRP-derived game, after all), and the length of the book reflects its completeness (in contrast, say, to its threadbare close cousin Legend).

If you are curious about RQ6, here is a video overview.

To get a hardcover copy of RQ6, one needs to commit $50 (plus shipping, which is $15 in North America, $25 everywhere else).  This is a great deal, as it means that the hardcover version actually is less expensive than the softcover version presently for sale!

Best of luck to Design Mechanism on this endeavour.  I'm looking forward to holding the tome in my trembling hands sometime this autumn...

02 July 2013

Old School Cred


Thanks to estar (I think) for tracking down the very first online mention of the ‘Old School Renaissance’.  Here it is at Dragonsfoot.

It's a bit trippy to see that discussion now, to realize that that was (apparently) the first mention of the ‘OSR’ – a term coined, appropriately enough, by an anonymous ‘guest’.

It also is worth noting that Castles and Crusades was the catalyst for the OSR.  I rarely mention C&C here, and haven’t really thought about the game much since receiving the Castle Zagyg box set almost 5 years ago.  Yet I was once an enthusiastic supporter of the game.  It came along just as I found myself burnt out by 3.5 edition D&D (early 2005, if I recall correctly).

The failure of Castles and Crusades in the eyes of many fans of TSR AD&D and D&D was what prompted the retro-clones.  It led initially to OSRIC, intended at first simply as a tool to enable people to publish 1e AD&D material without fear of legal retribution.  OSRIC was soon followed by other ‘retro-clones’, such as Labyrinth Lord (B/X D&D) and Swords and Wizardry (0e D&D).  Even more retro-clones and quasi-clones came along … And 8 years later, here we are.

C&C is still around, and apparently doing reasonably well, though it never came to be the preeminent OSR game.  (But True20 as an ‘old school game’?!?  What were people drinking back in 2005?).

09 June 2013

Iain M. Banks Succumbs to Cancer


Sad news today.

Iain M. Banks, author of the 'Culture' science-fiction novels (among them, Player of Games, Use of Weapons, and Consider Phlebas) and, as 'Iain Banks', many 'mainstream' novels (including The Wasp Factory and Complicity), has passed away.  He recently had been diagnosed with cancer (mentioned here in April).

This link provides a nice overview of some of the themes of Banks's Culture novels.

EDIT: The BBC obituary.

EDIT 2: I just realised that I had misspelt 'Iain' in this post and my earlier one.  After 20 years of reading his novels, I still make this mistake.  As someone whose own name is misspelt regularly, I should know better!

EDIT 3: Economist Paul Krugman also is a fan.

EDIT 4: Charles Stross on Banks.

04 June 2013

Blood of the Dragon Review

Bryce Lynch reviews the first (and so far only) module for Crypts and Things, UK-S01: Blood of the Dragonhere.

And speaking of Crypts and Things, Newt Newport has been posting about it weekly in his 'Fiendish Friday' column.

02 June 2013

Call of Cthulhu 7th Edition Kickstarter



It seems that their kickstarter for their forthcoming revamp of The Horror on the Oriental Express was such a smashing success that Chaosium has decided to do one for their forthcoming new edition of The Call of Cthulhu RPG.

The most important piece of information about 7e CoC (at least for me) is this:
It's important to note that the 7th Edition rules remain backwards compatible so that previously published scenarios and source books all remain playable with the revised rules.
If this is indeed the case – and I certainly trust Chaosium that it is – then I don't mind the changes introduced in 7e.  If I like them, then I can use all my old CoC books with 7e.  And if I don't like them, then I can use any new 7e CoC material that catches my fancy with the pre-7e rules (viz. 5.6e/6e).

Some additional thoughts:

  • I like that the Keeper’s Rulebook includes all the rules needed to play, but that an Invistigator Handbook will be available for players.
  • The ‘pushing’ skill rolls mechanic sounds potentially quite cool.
  • I’m pleased to learn that there will be two new adventures in the book (“Amidst the Ancient Trees,” and “The Crimson Letters”).
  • Nice to see that some colour plates will be included in the Keeper’s Rulebook.

As for the other changes, I have adopted a ‘wait-and-see’ attitude.  But overall, I’m glad that 7e is not simply a tweaked and reformatted version of 6e, that they’re offering some new things, whilst retaining backwards compatibility.

So, in short, I’m pretty excited about 7e CoC.  Just call me a ‘slobbering shoggoth’!

29 May 2013

Jack Vance departs

Jack Vance, author of such fantasy classics as the Dying Earth stories and the Lyonesse trilogy, has passed away.

The Jack Vance official website statement.

Of course, I'm also grateful to Vecna, er, Vance for his contributions to the Dungeons & Dragons role-playing game (the  'Vancian' spell system, graciously allowing Gary Gygax to use his 'Ioun stones' as a kind of magic item in the game, etc.).

Thanks for all the wonderful tales, oh great arch-mage!

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I'm a Canadian political philosopher who lives primarily in Toronto but teaches in Milwaukee (sometimes in person, sometimes online).