Showing posts with label conan. Show all posts
Showing posts with label conan. Show all posts

26 August 2022

Fictional worlds and the RPGs that I would use for them

Below I list some of my favourite settings from fantasy fiction that I think could serve as viable RPG settings and the rules that I would use if I were to run adventures in them. 



Fictional setting: Middle-earth (as described by JRR Tolkien in The Hobbit, The Lord of the Rings, The Silmarillion, Unfinished Tales, and so forth).

 

System: Adventures in Middle-Earth (a 5th edition D&D variant, heavily revised with ideas from The One Ring RPG) for the Third Age (I had a very positive experience using the system).

Possible alternative: Against the Darkmaster (VsD)—for earlier eras or if I'm drawing a lot on my old Middle-earth Roleplaying (MERP) collection, since it’s easy to convert MERP stats into VsD.

(Why not MERP? In my view, VsD keeps everything that is great about MERP and makes some helpful improvements.)

 

A further thought on Middle-earth: I'd like to try The One Ring (2nd edition) system sometime—I have the book and box set, and they’re gorgeous. I played a couple of games of 1st edition TOR years ago and didn’t care for it—something about it just didn’t “click” for me. But that may have been because I didn't really understand the system (or I was just too tired or something). AiME imports a lot of ideas from TOR, so there must be something there.



Fictional setting: The Elder Isles of Jack Vance’s Lyonesse trilogy.

 

System: The Lyonesse RPG (a version of Mythras).

One of my favourite FRPGs (Mythras) adapted specifically for one of my favourite fantasy settings—what more could I ask for?

(I think that this system also could be used for a “Cugel-level” Dying Earth campaign.)

 


Fictional setting: The Eternal Champion multiverse, including especially the worlds described in Michael Moorcock’s Elric (the “Young Kingdoms”) and Corum stories.


System: Mythras, especially with the (now out-of-print) RuneQuest II (MRQII) Elric supplements. Since Mythras is a direct descendant of MRQII, conversion would be a non-issue. (I played in an excellent Young Kingdoms campaign using MRQII a decade ago.)

 


Fictional settings: The Hyborian Age (as described in Robert E Howard’s Conan stories) and the Atlantean Age (as described in REH’s Kull tales).

 

System: Crypts and Things if I want something fast and furious; Mythras for detailed bone-crunching action.

 


Fictional settings: Clark Ashton Smith’s “Averoigne,” “Hyperborea,” and “Zothique.

 

Systems: Again, either Crypts and Things or Mythras, depending on what style of game I want to run.

 


Fictional setting: The “First Law” world, as described in Joe Abercrombie’s original trilogy, and the post-trilogy stand-alone books (I think that the regions covered in Red Country and Best Served Cold would make excellent campaign settings). (Note: I haven’t read the “Age of Madness” trilogy yet.)


System: Either Mythras or Against the Darkmaster.  

 


Fictional setting: The “Cthulhu Mythos” universe (as described by HP Lovecraft and others).

 

System: Call of Cthulhu (naturally)—or possibly a modified version of Mythras (I'm playing in an excellent Mythras “Return to the Mountains of Madness” campaign now).

 

 

15 October 2020

Netflix Developing Conan Series

 


Perhaps inspired by the success of its series The Witcher, Netflix is developing a new fantasy series featuring everyone’s favourite barbarian, Conan of Cimmeria. The details, alas, are scant at this stage

Hopefully this new series, should it actually come to fruition, will draw primarily on the original stories by Robert E. Howard. It’s frustrating that no “Conan” film or series has actually used the original source material. (For the record, I am quite fond of the 1982 film. But the main character is not REH’s Conan!)

Back in 2018 I reported that Amazon was developing a Conan series. Interesting that it’s now in Netflix’s hands. I guess Amazon is focusing on its Middle-earth series instead.




09 March 2020

Max von Sydow RIP

Actor Max von Sydow has died at the age of 90.


His performance in The Seventh Seal ensures his cinematic immortality. It’s one of the greatest films ever made, and von Sydow was perfect in it.

But like many others of my generation and interests, my first exposure to von Sydow’s acting was in Conan the Barbarian, in which he played the bitter King Osric. (Shortly afterwards, he played the evil Brewmeister Smith of Elsinore Brewery in the Canadian film Strange Brew, which, as the name of the brewery indicates, was loosely based on Hamlet.)

RIP

30 December 2018

Conan wanders through Canada

By Crom! This is brilliant: artist Kris Friesen has inserted Conan (the Cimmerian with mighty thews) into a number of murals throughout western Canada (especially Edmonton).

Here’s the barbarian slurping noodles in ancient Khitai, er, I mean China:


And here is Conan—perhaps repenting for his previous praise for hearing the ‘lamentations of the women’—marching in a women’s rights march:


Finally, here he is being splashed in a pool:


I suspect that that mustachioed hipster will soon regret his action…

03 August 2018

The Frost Giant's Daughter coming to TV

[Frank Frazetta's classic picture of Conan fighting the frost giants.]

I mentioned a few months ago that Amazon is planning a series based on Robert E. Howard's famous Conan character. At that time I hoped that the series would follow (more or less closely) REH's actual stories.

Well it looks like this will be the case. According to producer Ryan Condal, the first episode will be based upon "The Frost Giant's Daughter":
“I think the Conan purists will be very pleased [...] If anybody knows and follows the saga [‘The Frost-Giant’s Daughter’] is... the earliest story in Conan’s life. He’s basically just left Cimmeria and he’s running around as a mercenary with this Viking band of warriors called the Aesir... I’ve put [the Conan stories] back in [chronological] order and the idea is to tell Conan’s story over the time of his life.”
My hopes for this show are starting to build. Don't disappoint me, Crom (or "to hell with you!").

07 February 2018

Conan to tread onto the small screen?

Well this news is rather intriguing:
"Amazon is developing drama series Conan, based on the books by Robert E. Howard.
[…]
Conan retells the classic character's story via a return to his literary origins. Driven out of his tribal homelands, Conan wanders the mysterious and treacherous world of civilization where he searches for purpose in a place that rejects him as a mindless savage.
[…]
[T]he creative goal [is] to return to the original Howard literary works and produce a series that is faithful to the spirit of his Conan character. Conan the Barbarian, aka Conan the Cimmerian, was created by Howard in 1932 in a series of fantasy stories published in Weird Tales magazine."
(More information here.)

While I've always enjoyed the 1982 Conan the Barbarian film since I first saw it as a fantasy-obsessed lad, the Schwarzenegger movie has almost no connection to the original Robert E. Howard tales (and the less said about the sequel and the 2011 version the better). A series actually based on Howard's Conan stories could be great. And I think that a television series probably is a better way to adapt the stories, given their episodic character, than a movie.

I really hope that this becomes a reality-and that it turns out to be as awesome as it has the potential to be.

By Crom! 

29 March 2017

Mythras Swords and Sorcery Advice

Thinking of running a ‘swords-and-sorcery’ style Mythras (RuneQuest 6) campaign? This thread at the RPGsite contains some helpful advice.

(Also, this older thread on using Mythras for Hyboria [the world of Conan] is pretty interesting.)

30 December 2015

Crypts and Things versus Astonishing Swordsmen and Sorcerers of Hyperborea

Both Crypts and Things and Astonishing Swordsmen and Sorcerers of Hyperborea are products of the 'Old School Renaissance.'  Both games present ‘swords and sorcery’ variants of different versions of ‘old school’ Dungeons & Dragons: 0e D&D (as reworked into Swords and Wizardry) in the case of C&T, and 1e AD&D in the case of AS&SH.  And both games draw upon the same literary sources: the ‘weird fantasy’ writings of Robert E. Howard, Clark Ashton Smith, H.P. Lovecraft, Fritz Leiber, Michael Moorcock, and the like.

I quite like AS&SH, especially the art and setting, and I highly recommend that people check it out.  But I’m partial to C&T.  This should not be surprising, I guess, given that I contributed some ideas to it.  (The industrious Newt Newport, author of C&T, drew upon a number of my house-rules for Swords & Wizardry when writing the game.)  I’m looking forward to the new, expanded version of C&T, which should be coming out in 2016.

Anyhow, the reason why I mention these two fine games now is that there is an interesting conversation concerning them over at the RPGsite.  I encourage all fans of classic swords and sorcery fiction to check them out!

29 July 2013

Cthulhu meets Conan?


News here on a forthcoming setting entitled 'Primeval Thule', which purports to be a world in which 'Conan meets Cthulhu'.  (Of course, the Cthulhu Mythos always were part of the original Conan stories!  But whatever...)

As fellow fans of the fiction of Robert E. Howard no doubt know already, 'Thule' is one of the nations of the 'Thurian Age', the era of REH's 'Kull' stories (set thousands of years before the 'Hyborian Age' of Conan).

The setting purports to be compatible with Call of Cthulhu, which is why it caught my eye.  But given how radically different CoC is from Pathfinder and 4th edition D&D, I have no idea how one could create a setting that would work equally well for each of these systems.

Nonetheless, since Richard Baker claims, "Clark Ashton Smith's Hyperborea stories were perhaps the most direct inspiration for Primeval Thule", I am curious to check out the final product.

Addendum: I can't believe that I forgot to mention that, should this setting prove to be worth using, Crypts and Things would be an ideal (OSR) game to use with it.

16 September 2011

Conan, Lecturer at Trinity College

I taught at Trinity College Dublin for three years. And although I was a lecturer in a different department, I am amazed that I did not encounter this remarkable academic during my time at that venerable institution!
Dr Conan T. Barbarian, B.A.(Cimmeria) Ph.D. (UCD). F.T.C.D.
Long Room Hub Associate Professor in Hyborian Studies and Tyrant Slaying.

Dr Conan T. Barbarian was ripped from his mother's womb on the corpse-strewn battlefields of his war-torn homeland, Cimmeria, and has been preparing for academic life ever since. A firm believer in the dictum that "that which does not kill us makes us stronger," he took time out to avenge the death of his parents following a sojourn pursuing his strong interest in Post-Colonial theory at the Sorbonne. In between, he spent several years tethered to the fearsome "Wheel of Pain", time which he now feels helped provide him with the mental discipline and sado-masochistic proclivities necessary to successfully tackle contemporary critical theory.

He completed his PhD, entitled "To Hear The Lamentation of Their Women: Constructions of Masculinity in Contemporary Zamoran Literature" at UCD and was appointed to the School of English in 2006, after successfully decapitating his predecessor during a bloody battle which will long be remembered in legend and song.

In 2011/12, he will be teaching on the following courses: "The Relevance of Crom in the Modern World", "Theories of Literature", "Vengeance for Beginners", "Deciphering the Riddle of Steel" and "D.H. Lawrence". He strongly objects to the terms of the Croke Park agreement and the current trend for remaking 1980s films that he believes were perfectly good enough in the first place.

He is happy to hear from potential research students with an interest of any of these topics, but applicants should note that anyone found guilty of academic misconduct or weakness in the face of the enemy will be crucified as an example to the others.
(Found on this [seemingly legitimate] webpage. It looks as though a practical joke had been played on the TCD English Department?)

25 August 2011

Conan the Insipid

Contrary to my earlier declaration, I ended up seeing Conan the Barbarian 3D.

One of my best friends was desperate to see it, and he wanted me to see it with him, as I am one of the few fellow fans of Robert E. Howard’s stories, and even the 1982 ‘non-Howardian’ John Milius film, that he knows. He went so far as to purchase my ticket. (I protested once we got to the ticket booth, but he insisted, no doubt dreading my future grumblings should I have spent my own money on a film that I didn’t really want to see. Not that I’m cheap or anything. Really! But I do tend to grumble a lot.)

As expected, the film was rubbish. The opening scene especially was awful. Fortunately, the rest of the film was not quite as bad, and there were a few fight scenes that I rather enjoyed (such as an early one with young Conan and a Pictish raiding party, and a later one in which Conan fights a number of magically-created ‘sand demons’). But overall, the story, to the extent that there was one, was insipid, and the dialogue often groan-worthy. It was not exactly worse than I expected, but then I had very low expectations!

Also grating was the 3D. I’m not a fan of 3D in general, and very much hope that its days are numbered (or at least that it becomes standard that 2D versions become available for all films). But the 3D for this film was especially bad. I often felt like I was watching the film through a muddy lens. This is a pity, since I think that some of the vistas might have been quite impressive, had they simply been filmed normally.

In short, the 24 percent ‘freshness’ rating at Rotten Tomatoes seems pretty spot on.

Despite my low opinion of the film, though, I can’t help but feel a bit sorry for the film’s ‘script doctor’, Sean Hood, given the thoughts he expresses in this post.

18 August 2011

Conan the Barbarian 3D: not very fresh

It's unsurprising -- but disappointing nonetheless -- that the new Conan the Barbarian film has a 'freshness' rating of only 27% at Rotten Tomatoes.

By Crom, it's crap! (Or so that is the consensus amongst the critics. I doubt that I'll be seeing it anytime soon, as I don't think I've ever liked a film with a freshness rating less than 65%.)

22 January 2011

Son of Crom

Today is the birthday of Robert Ervin Howard (1906), creator of Conan, Kull, Bran Mak Morn, and Solomon Kane.

"Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet."

(From The Phoenix on the Sword.)

A pity that the upcoming Conan film will not be based on any of Howard's original tales. But at least we now have the original stories in print, thanks to Wandering Star and Ballantine Books. (See: The Coming of Conan the Cimmerian, The Bloody Crown of Conan, and The Conquering Sword of Conan.)


20 January 2011

Interview with 'Conan' Screenwriter

In case you are curious about the forthcoming Conan the Barbarian film (to be released 19 August 2011), an interview with one of the film's screenwriters, Sean Hood, can be found here.

I'm disappointed about two things: (a) the film is not based on any of Robert E. Howard's actual Conan stories, and (b) the film will be in 3-D (ick).

But, yeah, of course I'll go see it this summer...

25 November 2009

The Future of Mongoose’s ‘Runequest,’ ‘Eternal Champion,’ and ‘Conan’ RPGs

Apparently Mongoose Games is now the biggest company that publishes RPGs exclusively (WotC publishes non-RPGs). My opinion of the company is not terribly positive. Their books, based on my admittedly rather limited exposure to them, often seem poorly constructed, poorly laid out, and poorly edited.

There are some exceptions. The Conan RPG, at least the ‘Atlantean edition,’ is a decent piece of work (it’s the only Mongoose book that I owned until my recent acquisition of the Elric of Melnibone corebook). Of course, the superior quality of the Atlantean edition was achieved only after Mongoose fixed all of the horrible editing problems with the first printing. Nonetheless, in terms of its presentation and description of the Hyborian world, Mongoose’s Conan RPG is second to none. It is only because I had wearied of the d20 system by the time that I purchased it that I never actually played it.

In contrast, while I was excited when I heard that Mongoose would be publishing a new version of RuneQuest (a game that I had played and enjoyed in the early-mid 1980s), I was so disappointed by the actual product when I perused it in a local games store that I passed on the line entirely. Only my recent interest in the Chaosium version of the Elric!/Stormbringer RPG led me to purchase the MRQ (Mongoose RuneQuest) version of Elric. The Mongoose book’s author, Lawrence Whitaker, gave me some extremely helpful on-line advice (he was involved in some of Chaosium’s products during the 1990s), and the magic system in the MRQ version sounded intriguing. I just received the book today. While the rules do look interesting (except for the use of ‘hit locations’ for the combat system – something that I find far too fiddly for my tastes), the text is lost in a wall of grey. *sigh*

Anyhow, every year the head of Mongoose, Matt Sprange, posts an ‘overview’ of the company’s progress over the previous year and its plans for the upcoming year. The ‘State of Mongoose 2009’ has just been posted here.

Some initial reactions:

RuneQuest II

RuneQuest is back, and is better than ever! …

I’m glad that I waited before checking out MRQ. I hope that MRQII includes an alternative to the ‘hit locations’ system for combat, but I doubt it. Still, I’m interested in checking out the core book.

Also, it seems that all of the core MRQII books will be bound in leather. Does this mean that non-leather versions will not be available? The post was not clear on that.

The Eternal Champion

With RuneQuest II, we have the opportunity to redress the Eternal Champion series too. The original Elric and Hawkmoon books are great examples of why we have taken a new approach with the whole RuneQuest line. Both were originally 160 page books, but 100-odd pages of each was taken up by the core rules!

By taking those core rules out (and adding more pages!), we can now bring you great volumes packed with Eternal Champion goodness. Elric and Corum will appear first (backed up with some suitably fiendish campaigns – Lawrence Whitaker has already staked his claim for the first Elric campaign!), but you will be seeing Hawkmoon and the fabled Multiverse sourcebook soon enough. … There are plans to heavily support the Eternal Champion series throughout 2010 and beyond, so if you are a fan of Michael Moorcock’s greatest works and find RuneQuest II to be an agreeable system, you are going to love what we are working on right now.

Given this news, I’m relieved that in my recent spending spree on all things Elric/Stormbringer that I didn’t pick up any of the Mongoose line (except for the core book). I’m not sure what I think about the plan to not include the relevant MRQII rules in the Elric and Corum corebooks. On the one hand, it’s nice to have everything essential in one book. On the other hand, if one already owns the core rules (MRQII corebook), paying for a slightly reworked version of those rules seems like a waste of money. Since I'll probably purchase both the Elric and Corum books eventually, I suppose that it's a good deal overall. Hmmm...

Hopefully the new ‘Eternal Champion’ line of products will still be compatible with the BRP version of Elric!/Stormbringer (5e), the fantasy system with which I’m presently quite enchanted.

In contrast, the future looks grim for Conan:

Conan

A disagreement between ourselves and the licence holders has resulted in Conan being suspended in limbo. It is a tricky position – we cannot produce more material for the game (sales of further OGL Conan supplements will simply not justify the work required), and we have been forbidden to move the sword-swinging barbarian to a new games system.

This is too bad, as I actually think that Mongoose did a decent job with the Conan, at least in terms of their treatment of the Hyboria setting (which can be used with other RPGs). It would have been very interesting to have seen a RuneQuest version of Conan produced. The system certainly would have been more appropriate than d20, in my opinion (at least a suitably modified version of the OOP edition of RuneQuest with which I am familiar – I assume that MRQII will be similar overall).

Another comment-worthy quote:

The last State of the Mongoose also stated that we were revising our editorial and proofreading procedures.

Um, yeah. After eight years it’s good that this is finally addressed. Good grief!

Finally:

We also made a promise this year that we would only be printing books in the US – not China, not Thailand, not even Canada, but the good old US of A.

Huh? “…not even Canada”? WTF? What’s wrong with books printed in Canada?

Ruffled patriotic feathers aside, I’ll be interested to see Mr. Whitaker’s version of RuneQuest this year.

08 November 2009

By Crom!

I just finished reading volume one of The Savage Sword of Conan. These volumes, published by Dark Horse Comics, reproduce the Savage Sword of Conan comics from the 1970s (originally published by Marvel).

Volume 1 was excellent, and I've already finished the first story of volume 2. My only complaint with volume 1 is that it presents only the second half of the classic Howard tale, "The Hour of the Dragon." I don't know why the entire story wasn't published in Savage Sword, although I suspect that the story was perceived as simply too long to be presented in this format.

Anyhow, that minor complaint aside, I highly recommend these books to anyone who is a fan of Conan (or 'swords & sorcery' tales more generally). I look forward to many months of further reading!

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I'm a Canadian political philosopher who lives primarily in Toronto but teaches in Milwaukee (sometimes in person, sometimes online).