February 1000 2AH: the 18th and 19th days.
The duo leaves the Crystal Glade. They return to Dawnfell and then go to Triumvir Town. While in Triumvir Town, Einar and Kiren meet with the Arsilonian scholar Xerric, and tell him about their recent adventures. Impressed, Xerric sells his magical backpack to Kiren for a reduced price. Back at the Evening Feast Inn, Jabbo “Far Walker” congratulates the adventurers on taking out the bandits, and Kiren introduces his falcon to Marda the innkeeper.
February 1000 2AH: the 20th and 21st days.
Einar and Kiren journey north to the Tower of the Morning Star. They reach it as evening falls and stay at the tower’s inn, The Evening Star. There the party learns from the innkeeper Daileen that one member of the Company, Zephyr, was recently killed. The duo also speak with the Hathorian bard Lena. She recalls poor Blarth and is sad to learn of his death.
[Daileen]
The next day the party meets with several members of the Company of the Morning Star:
Bleys, the Hathorian wizard (and apprentice to Evrix).
Karos, the Kirani ranger (whom the adventurers had met before).
Ketta, the Halfling scout and spy.
Onshay, the Dwarf “intelligence master” of the Company.
Ulxor, a Tantûraki herbalist and scholar.
Wyland, a Blue Elf warrior.
Karos explains that after meeting with the two adventures just over two weeks ago (February 5th and 6th), he, Evrix, and Zephyr launched an assault on the encampment of the vile Zepheus. While most of the necromancer’s warriors were easily dispatched, one turned out to be a vampire which slew Zephyr. While Karos and Evrix dealt with the loathsome demon, Zepheus managed to escape. Hence the attack was a failure. The ranger also tells the duo that Evrix subsequently travelled south to Taaliraan in order to consult with the wise and powerful Blue Elf lord Laurre Menelrana. The wizard Bleys cautions the party to avoid vampires if at all possible. Contrary to common folklore, vampires are not “undead” but rather powerful demons.
While partaking of the Company’s high-quality wine and bread, Kiren and Einer relate their recent activities, including helping to heal the rift between the villages of Dawnfell and the Crystal Glade, and uncovering the involvement of Zepheus in the troubles there. They also reveal the location of Zepheus’s base in the Wilder Woods to the west of the Cursed Lands. The Company is suitably impressed by all this information – and by Kiren’s charmingly earnest desire to help all “good people work together.”
The adventurers then mention their plan to travel to Misty Vale in order to return the white branch crown to Queen Blàithnaid, whom they believe is magically hidden on an island within the lake near the town. The Company tells them that a friend of theirs – Nevynn “the Wise” – lives in Misty Vale, and that the party should seek his counsel if possible. Ulxor writes a letter of introduction for the party. And with that, the council ends.
Shortly afterwards, Einar and Kiren leave the Tower of the Morning Star and spend a few hours walking to the town of Soggy Fields. Most of the townsfolk are Tantûraki. Indeed, the duo learns that the town was settled three centuries ago by six wealthy families that had fled Tantûrak due to their opposition to the “Magician.” The townsfolk later were joined by a tribe of halflings from Dûshera. Soggy Fields is now one of the larger towns in the Cursed Lands. It is governed by a ruling council of six Tantûraki and one halfling (“The Council of Seven”).
Reaching the town in the late afternoon, the duo encounters a priest named Zedric within the main square. The priest is imploring the townsfolk to rejoin the Church of the Solar Court. However, as committed members of the Church of the Free Sun, the people of Soggy Fields ignore the bellicose proselytizer.
[Zedric]
The duo wander about town for a while, visiting the Last Drop Inn. There they chat with a roguish one-eyed halfling publican named Zhurlo, who is saddened to learn of Blarth’s death. The adventurers then visit the Chapel to Amithos and Fiona. There they speak with Hierarch Staven and learn more about the conflict between the Church of the Solar Court and the Church of the Free Sun (Staven belongs to the latter). Both Churches are devoted to the deities of the Solar Court, but the Church of the Free Sun broke away from the Church of the Solar Court in the 2105th year of the First Age of Humanity, after the Autarch N’veldar proclaimed the Rylindar Imperium. The Hierarch worries that religious strife may be coming to the Cursed Lands due to increased meddling by Tantûrak.
Finally, Einar and Kiren retire to the Blazing Hearth Inn.
Notes:
The master page for the World of Ukrasia and this campaign is here. (Links to other log posts can be found on the master page.)
The “Court of Urdor” setting (including the central part of the island) draws upon – but significantly modifies – ICE’s 1981 Court of Ardor campaign module by Terry Amthor. The map of the “Cursed Lands” is from the module’s main map, by Peter Fenlon. (I added a number of new locations to the “Cursed Lands” map – it should be obvious which ones are not part of the original map.)
Queen Blàithnaid is from the Against the Darkmaster core book. Nuriel, Brynjar, and other materials concerning Dawnfell and the Crystal Glade are from the Silence of Dawnfell adventure for VsD. The pictures of Urgusk and Vargas also are from that adventure. I have extensively modified both adventures for this setting and campaign. The map of the Dawnfell region is my own but draws upon the version found in the book.
The picture of Karos is from the Baldur’s Gate II Enhanced Edition CRPG. The other colour portraits are from various fan-made mods for that CRPG.