My last post was on the 'roguish' nature of most 'swords & sorcery' characters. I also recently presented my version of the 'thief' class. This picture by D. A. Trampier captures exactly what I think of when I think of 'thief' characters in older versions of Dungeons & Dragons.
AKRATIC WIZARDRY: A blog wherein I scribble about role-playing games (Mythras, Against the Darkmaster, Dungeons & Dragons [esp. old school], Swords & Wizardry, Into the Unknown, Middle-earth Role-playing, Lord of the Rings Role-playing, Adventures in Middle-Earth, Crypts & Things, Call of Cthulhu, etc.) and RPG settings (Middle-earth, Cthulhu Mythos, Greyhawk, Lyonesse, Ukrasia, etc.). I also write about fantasy and science-fiction films, novels, art, TV shows, and the like.
24 June 2009
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Blog Archive
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2009
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June
(14)
- Pulp Heroes and Damage
- Swords & Wizardry Wins Lulu Competition
- Background Professions
- Thieves!
- Everyone can Backstab ...
- Post Pacing
- The Thief Class (Akratic version)
- Saving Throws as a General Task Resolution System
- My Setting: Ilmahal
- Swords & Wizardry Conquers All!
- Fighters with Flair!
- Greyhawk Comic
- Class-Based Weapon Damage
- The Flavour of Akratic Fantasy
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June
(14)
About Me
- Akrasia
- I'm a Canadian political philosopher who lives primarily in Toronto but teaches in Milwaukee (sometimes in person, sometimes online).
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