31 May 2011

On the two forthcoming 'Hobbit' films

The latest news on the two (two?) forthcoming Hobbit films (from here):
We have names for the two films (carved out of the single novel by J.R.R. Tolkien) — The Hobbit: An Unexpected Journey and The Hobbit: There and Back Again — and we have release dates, Dec. 14, 2012, and Dec. 13, 2013.

Several veterans of The Lord of the Rings trilogy will appear in the prequels to Jackson’s smash-hit, Oscar-winning film trilogy. Returning stars include Sir Ian McKellen as Gandalf, Elijah Wood as Frodo Baggins, Andy Serkis as Gollum and Orlando Bloom as Legolas.

British actor Stephen Fry has also been assigned a role.

The $500 million 3-D project began filming in New Zealand in March, following months of wrangling, delays, financial woes and health problems for Jackson.
By Morgoth's iron crown, why, oh why, must it be 3-D? I hate 3-D films! Hate, hate, hate them... L

That complaint aside, it's good to hear that Ian McKellan and Andy Serkis will be back. (And I'm fine with Elijah Wood and Orlando Bloom, although I'm deeply puzzled as to why they would be appearing, given that neither 'Frodo' nor 'Legolas' appear in the novel!)

I'm curious to know which character Stephen Fry will be playing. Perhaps Thorin?

And who will play Elrond (assuming it's not Hugo Weaving), Beorn, Bard, and Thranduil (the 'Elvenking')?

30 May 2011

Cthulhu Cappucinno

Not only will a cup of this stuff wake you up in the morning, it'll totally blow your mind!

(From the Lovecraftsman; hat tip to Chris Robichaud)

27 May 2011

Mythic Iceland for BRP

This looks interesting. Here’s the blurb from Chaosium’s site:

MYTHIC ICELAND

by Pedro Ziviani

MYTHIC ICELAND brings to life the world of the Icelandic Sagas and fairy tales.

The Nordic and Celtic peoples settled Iceland in the 9th century coming from lands with rich traditions of folklore, where the mythical and supernatural are part of daily life. They discovered an island of striking beauty, with inland valleys, richly grassed and forested lowlands, massive glaciers, and impressive volcanic mountain ranges. They also found the land to be teeming with spirits of nature and mythic creatures.

This small country produced the largest body of medieval literature anywhere in Northern Europe. Mythic Iceland mines this rich tradition, and weaves background and adventure with the roleplaying experience of the Basic Roleplaying system.

Those pictures that I posted earlier this week would be quite useful for a campaign using this supplement!

24 May 2011

Pictures of Iceland

My friend Peeter (who plays 'Adralat Na-Keth' in our RuneQuest Young Kingdoms campaign) recently was in Iceland. Here are some of the pictures that he took while there. I think that these could be useful as 'visual aids' in a fantasy role-playing game campaign, especially one set in a 'Nordic' environment (say, one involving Vikings).







23 May 2011

Some Reactions to the Mongoose-RuneQuest Divorce

Here is Newt Newport’s take. It’s wonderful, of course, that OpenQuest will continue to be available and supported by D101 Games into the future!

Here is the Swordsman’s take over at ‘Rune Under Water’. The future of the MRQII fanzine, Impale!, that the Swordsman was working on looks uncertain now, unfortunately. I was very much looking forward to reading, and possible contributing, to Impale!.

The perspective of James Maliszewski of ‘Grognardia’ can be found here.

Finally, the future of Cakebread & Walton’s excellent Clockwork & Chivalry series for MRQII (I own every module produced so far the remarkable ‘Kingdom & Commonwealth’ campaign) is unclear. However, Cakebread & Walton seem committed to the series and setting.

Mongoose Dropping RuneQuest II

Here is the announcement:

Joint press release from Mongoose Publishing and Issaries, Inc.

“Today we have agreed to dissolve the business relationship between our companies. While such partings are regretful, we recognize the need to play to our strengths and specialties in today’s market.”

Says Matthew Sprange, Managing Director of Mongoose:

“RuneQuest has been an adventure in publishing fantasy, but we can only seek so much treasure at once. It is clear to us that Traveller, miniatures and our future board and card games are our strong suits. We’ll now channel more resources in these directions.”

Says Greg Stafford, President of Issaries:

“I’ve enjoyed the creative efforts of Mongoose, and I will miss the entertainment and expansion that it’s given us. Thank you Matt. ”

Apparently, though, Mongoose intends to support the MRQII system in a new form, calling it ‘Wayfarer’:

We have recently announced that Mongoose and Issaries have mutually decided to part ways which, on the face of things, means no more RuneQuest and Glorantha (at least, from us). However, Mongoose retains ownership of the (frankly, absolutely cracking) core rules system which we intend to keep as our central fantasy roleplaying game mechanics.



We will therefore be republishing the current RuneQuest II core rules as the Wayfarer rules system (as Traveller covers science fiction, Wayfarer seemed the logical choice for fantasy!). We will be using the same ‘half-size’ format currently in use for the Lone Wolf Multiplayer Gamebooks, ensuring the rules system carries on.

The new Wayfarer rulebook will be 100% compatible with the current RuneQuest II range, albeit with some RuneQuest and Gloranthan-specific items removed/changed. In short, if you have any RuneQuest II books right now, they will be 100% compatible with Wayfarer. If you pick up Wayfarer, it will be 100% compatible with any RuneQuest II books available now. They are, after all, the same game system!



The Wayfarer rulebook will be appearing in the winter this year, and the current RuneQuest II range will remain available until this time – so if you want to grab the last of the ‘larger’ (and leather bound) format books, you can do so and be assured they will remain compatible with any new material.



There will be no more Glorantha books from Mongoose when Wayfarer appears, so if you want some Second Age goodness, get them before they disappear for good!



We will be moving Deus Vult, Wraith Recon, Eternal Champion and the forthcoming Age of Treason to Wayfarer, along with many books in the core RuneQuest II line, such as Vikings.

The choice of the name ‘Wayfarer’ seems problematic, as there already exists a FRPG called ‘Wayfarers’. Moreover, the name 'RuneQuest' has a history and mystique that 'Wayfarer' simply lacks (in my opinion).

The news gets even worse, RuneQuest fans. Pete Nash is leaving Mongoose:

What with the big news release that RQ and Mongoose are going their separate ways, the time has come to announce that I too have resigned from Mongoose. Its been a hectic few years, but very educational.

Many thanks to all those who appreciated the hard work Loz and I placed into the revised MRQ2 rules. Indeed your glowing reviews and continuing support of our books have encouraged us to work above and beyond the modest gratuity we received. I have been especially pleased by the general congeniality of these forums and hope that you'll continue to help one another in the future.

However, as time moves on my interests meander and head-hunting offers become increasingly difficult to resist. I already have a few projects waiting in line so I shall still continue to write RPGs, but those waiting for an Ancient Greece source book might have to wait a while longer.

So without whittering on any longer, I bid you all adieu. Take care and keep on playing!

Lawrence Whitaker departed Mongoose last October, so neither of the creative minds behind the RuneQuest II system will be involved with the future of the MRQII/Wayfarer system.

This is a lot to take in.

Here’s a quick ‘tinfoil hat’ thought. Consider the following comment from Matt Sprange:

“RuneQuest has been an adventure in publishing fantasy, but we can only seek so much treasure at once. It is clear to us that Traveller, miniatures and our future board and card games are our strong suits. We’ll now channel more resources in these directions.”

So how serious, then, is Mongoose about 'Wayfarer'? I can't help but think that Mongoose doesn't intend to support it much at all, but wants to avoid being stuck with a pile of MRQII stock that they can't move, and so wishes to create the impression that the FRPG will continue into the future.

I hope I’m wrong, but today’s news is quite depressing.

The Journal of Edvund Yrvim - Entry 9 – The Straw Dogs

Adralat returned to our room sometime after I had fallen asleep. The next morning he told Bōdric and I, “My good Melnibonéan friends, I am pleased to inform you that I now have a second dream stored in my staff. This dream is a quite disturbing one; it comes from the realm of Falador, a place of madness and horror.”

Scowling, the dreamthief paused for a moment before saying, “Having experienced this dream, I now find myself consumed with a burning hatred for the sorcerer Malagan! By the Million Spheres I wish him dead. Alas, such are the effects of travelling through the dream realms, my friends.”

I looked at Adralat’s dreamstaff with interest. Our human colleague seemed to be an accomplished practitioner of this mystical art. It was a form of magic that I knew very little about. One reason why I was eager to keep Adralat with us was to learn more about this form of magic, and the ‘dream realms.’

After we broke our fast, the three of us, Adralat, Bōdric, and myself, departed the Frozen Gem and walked along the harbour. There were about thirty boats there. The ship from the Purple Towns, the captain of which had purchased Lady Salamir, remained at its dock. We spied a few Pan Tangian ships, their bold merman flags fluttering in the breeze. Many of the other ships looked to be those of pirates, smugglers, and slavers.

At the far eastern end of the harbour we spotted a rather unusual vessel. It looked to be a Shazarian longship, and a number of mercenaries walked about on its two decks.

“Those are the mercenaries I noticed at the market square a couple of days ago,” muttered Bōdric, his brows furrowed in concentration. “I wish I could remember who they are; I’m sure that I’ve encountered them at some point during my past travels!”

One of the mercenaries was lithe warrior with long blond hair and a flowing, well-made cloak. Bōdric hailed him. The fellow looked at my half-brother, a flicker recognition lighting his face. He shouted, “Wait a moment, friend!” and then disappeared below deck.

Returning a few moments later, the blond warrior was accompanied by a tall dark-haired man with a haunted look about his eyes. He scrutinized Bōdric for few seconds, raised his left brow in mild surprise, and stated, “Greetings, sir, I believe that I know you! Perhaps you remember us, Melnibonéan? I am called ‘Tassis,’ and this is colleague ‘Edric’.”

[Tassis]

“I am Bōdric, and you do look familiar, Master Tassis,” my half-brother replied. “We would have words with you, if it should please you.”

“You and your companions may come aboard, Bōdric,” replied Tassis, sporting a wolfish grin.

We clamoured up the plank onto the Shazarian vessel, and followed Tassis and Edric below deck. In a plain room with a simple wooden table, which supported some crude clay mugs of ale, two additional mercenaries joined us. The first mercenary had a badly burnt face, and when he smiled he revealed a set of metal teeth. He was called ‘Jurgen.’ The other mercenary was a short, stocky, and strong barbarian, with elaborate tattoos and a tiger-skin over his shoulder. He was identified as ‘Dark Sky.’ (Based on my lore concerning the realms, I judged ‘Dark Sky’ to be a savage from the Weeping Wastes, to the north.) These four, I surmised, were the leaders of the mercenary company, and Tassis seemed to be the leader of all, given his authoritative demeanour and luxurious cloak.

[Dark Sky]

“Ahhhh, now I recall who you lot are,” exclaimed Bōdric, his frustration with his blocked memory finally relieved. “You’re the ‘Straw Dogs’!”

Tassis smiled and nodded in an exaggerated manner. “Glad to know that you have not forgotten us, son of Lord Yrvim.”

After some further introductions (I carefully went by my cunning moniker, ‘Ilkyn Blackviper’), we discussed the current situation in Ryfel, including Governor Boorg’s forthcoming banquet. However, our inquiries as to why the ‘Straw Dogs’ were in the town were unsuccessful; Tassis kept his cards close to his chest.

Much to my surprise, though, Tassis guessed correctly why we were here. “You’re here for the girl, no? The Melnibonéan lass with the fancy tattoo?”

Obviously our expressions betrayed us. Tassis let out a short laugh. This fellow was in possession of a sharp mind; I realized that I would have to be vigilant around him.

Bōdric sighed and said, “Aye, Tassis, you’ve guessed our mission well enough. However, we would be happy to hire you and your company to aid us, if you’re looking for work. I suspect that we will be in need of some strong sword arms before we’re done in this squalid port.”

Tassis stroked his chin thoughtfully for almost a full minute. Edric, Jurgen, and Dark Sky smiled slightly at each other, a strange knowing look in their faces. I had the distinct feeling that we were at a marked informational disadvantage.

Finally, Tassis broke the heavy silence. “An interesting, and quite bold, offer. I’ll tell you what, Bōdric, we’ll think about your proposal, and get back to you in the near future. Where might you be reached?”

“We’re staying at the Frozen Gem.”

“Ah, of course you are. We’ll be in touch.”

And so, our discussion concluded, we were escorted off the ship by Edric. Nodding goodbye, we began to walk back to the inn.

“So, brother, tell me about these ‘Straw Dogs’,” I said to Bōdric, my tone slightly testy, as I was not happy with our new vulnerability.

“Edvund, the Dogs are the most formidable mercenary band – well, human mercenary band – in the Young Kingdoms! According to legend, they have never lost a battle. Indeed, a rumour amongst many of the sell-swords of the western lands is that Tassis has sold his soul for the guarantee of eternal victory. Having them on our side would be a great benefit.”

Adralat and I looked at each other, both of us unsure as to how to take my half-brother’s information.

“Well, if they do choose to help us in our quest, it is good to know that they will be able to hold their own,” I said as we reached the Frozen Gem.

“But I quite strongly suspect, Bōdric, that their goals do not coincide with our own.”

19 May 2011

May Miscellaneous Items

1. Swords and Wizardry core rules – the 4th Printing PDF – is now available for free here! (Note: the 'core rules' version of S&W differs from the 'complete rules' version; the latter is sold by Frog God Games.)

2. Newt Newport (of D101 Games) has posted a new picture depicting a scene from the world of ‘Zarth’, for the forthcoming S&W-based RPG Crypts and Things:

3. The ‘One-page Dungeonwinners for 2011 can be found here. Congrats to all the winners!

4. There is a cool new logo for the ‘Links to Wisdom’ wiki:

13 May 2011

Lost Post

My post on the amazing artwork of Russ Nicholson seems to have disappeared.

Hmmm...

11 May 2011

My Top 5 FRPG Artists – Number 5 – Russ Nicholson

Amongst long-time fantasy role-players, I’m sure that Russ Nicholson’s work for the first edition Advanced Dungeons and Dragons Fiend Folio book is most well known. Many iconic D&D creatures were first portrayed by Nicholson, including the Slaad, Githyanki, and Githzerai.

Above is a recent picture by Nicholson depicting a Githyanki and Githzerai, taken from one of his blog posts.

Nicholson also illustrated many of the ‘Fighting Fantasy Gamebooks’, most of which were written by Steve Jackson (the British, not the American, one) and/or Ian Livingstone. The first book in this series was The Warlock of Firetop Mountain.

Here is the dragon from The Warlock of Firetop Mountain.

And here is the Warlock himself, ready to blast you to Hades!

Here is a ‘Gark’ from The Citadel of Chaos, the second book in the ‘Fighting Fantasy’ series.

I loved playing through these books as a young lad. They enabled me to get my ‘fantasy gaming fix’ when I couldn’t meet up with my friends.

Nicholson’s evocative black and white illustrations made a deep impression on my young mind, and very much influenced how I subsequently imagined my fantasy adventures.

Finally, below are two recent pictures by Nicholson. Both are taken from a recent blog post.


If you’re a long-time fan of Russ Nicholson’s art, or just discovering it for the first time here, I encourage you to check out his blog, aptly-named ‘Russ Nicholson’. Many more wonderful pictures can be found there.

It is great that Nicholson is still actively producing amazing illustrations!

Blog Archive

About Me

My photo
I'm a Canadian political philosopher who lives primarily in Toronto but teaches in Milwaukee (sometimes in person, sometimes online).