27 July 2015

Praise for the Warlord Chronicles

[Mont St. Michel is Ynys Trebes in the first novel, the capital of Benoic within Armorica.]

A significant influence on the recently published RuneQuest 6 campaign book, Mythic Britain, is the Warlord Chronicles by Bernard Cornwell.  I read the series a couple of months after joining Lawrence Whitaker’s Toronto-based Mythic Britain campaign, and regret not reading it earlier.  Not only are the novels excellent in their own right, but they do a superb job of conveying the nature and feel of late fifth and early sixth century Britain, including the religious and cultural beliefs of the Britons of that time.

The trilogy consists of The Winter King, Enemy of God, and Excalibur.  The novels cover over four decades (from roughly 480 to sometime after 525), although there are some scenes that take place decades later.  The entire story is told from the perspective of Derfel Cadarn, a former Saxon slave who is raised within the household of Merlin at Ynys Wydryn (Glastonbury), and eventually becomes one of Arthur’s chief warlords in his conflicts with other Britons and, following the achievement of a fragile unity amongst the Britons, against the Saxons.

An elderly Derfel relates the story of his life and the tale of Arthur to a young Queen Igraine of Powys, who visits him regularly at the monastery in which Derfel spends his remaining days.  Derfel writes his story in Saxon since Arthur was a pagan and is not looked up favourably by the Christians who now dominate Powys and the other British (non-Saxon) lands.  (Igraine collects Derfel’s scrolls to be translated by a scribe in her houseful.)  The head of the monastery, the old and miserable Bishop Sansum, especially is not fond of Arthur – for reasons, both amusing and infuriating, that become clear as Derfel relates his story.  While Derfel is now a Christian, as he relates his tale we can discern that his conversion is not especially sincere (though he never explicitly states this), whereas his loyalty to Arthur is unwavering.  We also know that at some point in his earlier life Derfel lost one of his hands, and experienced a profound romantic love.  These things are revealed early on, and motivate the reader to find out how and why they happened to Derfel – as well as, of course, learning the details of the harrowing and tragic story of Arthur himself.

I will not reveal any further details about the story here.  While the basic characters will be familiar to most – Arthur, Merlin, Mordred, Nimue, Guinevere, Lancelot, Galahad, Tristan, and so forth – Cornwell’s presentation of them is distinctive and almost certainly will surprise most readers.  The depiction of Lancelot in particular is quite … different from the standard portrayals.

What I want to note briefly here are some things that I found especially compelling about the novels.

1. The depiction of warfare is impressive.  Cornwell describes vividly what it is like to be in a shield wall.  Other combats are described in gruesome, blow-by-blow, detail – but never get bogged down.  The mundane activities necessary for war also are described.  I would be hard pressed to think of another novel that does such a good job in this respect.

2. The depiction of the society is deeply immersive.  Reading the novels I felt like I really was there in 5th and 6th century Britain.  And, for the most part, it was not a pleasant place!  Indeed, post-Roman Britain comes across as a kind of post-apocalyptic society.  Culturally, politically, and technologically, the land is a shadow of its former self.  In one scene Arthur’s army uses a Roman bridge across the Thames, and he laments that no one in Britain could build such a structure in his day.  Such knowledge, along with order and peace, has been lost, seemingly forever.

3.  The conflict between the druids, whose religion and influence clearly are on the wane, and the Christians plays a central role in the novels.  (There also are other cults: the one of Mithras the warrior god is important in Derfel’s life; the cult of Isis plays an important role in the story as well.)  This religious conflict – including the way in which the pagans regard the Christians, and vice versa – is portrayed vividly by Cornwell.

4. Finally the treatment of magic and the gods is very interesting.  Since the entire tale is told from the perspective of Derfel – and Derfel very clearly believes in the gods and magic – he describes what he witnesses and experiences as though the gods and magic really do exist.  For the most part, though, readers can interpret the events that happen as not involving the gods or magic.  In other words, many of the events described by Derfel are open to alternative, perfectly naturalistic explanations.  This ambiguity breaks down somewhat towards the end of the series, as some of the things that happen seem quite difficult to interpret in a non-supernatural way.  But this is the case only if we assume that Derfel is accurately reporting what he saw and experienced.  After several decades his memories may not be so clear – and, moreover, invariably are coloured by his supernatural beliefs – so he may not be the most reliable of narrators.  Consequently, the question of whether magic ‘really exists’ in the world described by Cornwell is left unanswered – an aspect of the novels that I really enjoyed.

In short, the Warlord Chronicles are a great read.  I highly recommend the series to any fan of fantasy of historical fiction.

21 July 2015

Who is the Greatest Wizard of Literature?

[Gandalf by Frazetta]

Who is the greatest wizard of literature?

A brief exploration of this important question can be found here.

Sadly, there is no discussion of Elric.  He probably could kick the mystical arses of Merlin, Gandalf, and the other guy ('Dubbledee' or something) combined.


[Summoned demons + soul-sucking sword = victory]

08 July 2015

Physics and Dungeons and Dragons


A sample:
STUDENT ONE:
If my half-elf wizard fell off a castle parapet high enough to kill him, could he cast the Dimension Door spell to teleport safely onto a lower surface before landing? My Dungeon Master said the impact would be fatal but I don’t think so.
HIGGS:
Hmm. Well, this wasn’t what I had in mind when I opened the floor, but in the spirit of education, let’s entertain the idea. This basically asks if the momentum is conserved after your wizard relocates, yes? It’s been years since I role-played a spellcaster, but even in quantum experiments teleportation appears to conserve momentum. Fatality depends primarily on how long he’s been falling and secondarily on how heavy he is. For humans in earth gravity, most falls above 46 meters are deadly, but I can’t speak for half-elves living in whatever escapist fantasy you’ve constructed for yourself. So, yes. Your Dungeon Master is most likely correct. What an enjoyable diversion! Thank you for that thought experiment. Now, who has a question specifically over the concepts we’ve covered in today’s lecture?

07 July 2015

Short Interview with Sandy Petersen

It happened three months ago, but here is a brief interview with Call of Cthulhu creator Sandy Petersen entitled (amusingly) "Call of Cthulhu Was The First Role-Playing Game To Drive People Insane."  (The interview takes place before the recent big changes at Chaosium.)

I found this piece of advice on how to run a successful CoC game spot on:
What do you think is the key to running a successful Cthulhu RPG session?
Petersen: Sensitivity to what the players are experiencing, and flexibility to adapt to that. You have to time the creepy bits for the moment that the players are actually feeling creeped out. You can't force dread upon them.


Lovecraft on the 6 Star Wars films

Because, um, well … why not?

This is perhaps the best description of one of the worst scenes from the worst of the films ('The Phantom Menace'):
A Terrible Speed 
In a strange place where insects speak with the voice of men and creatures with the hideous corpulence of slugs rule a race is held. This is no running of the horses. Human children compete against things which I hesitate to even describe. Listen to me, Carter, when I tell you that children were lashed to chariots of screaming steam engines and flung through the air at great speed. A beast which I mistook for an otter at first, but which was far more devious and cruel, sought to kill a human child. For what purpose, Carter? The sheer horror of this realm is too much to bear. I assume the child was killed, for I could not bear to watch any longer.
(Warning: Lovecraft's racism is not ignored in the post to which I linked above.)

29 June 2015

Peter Jackson really likes Hobbit-holes


It would appear that Peter Jackson really is quite fond of Hobbit-holes ('Smials').

Also: here are the most metal deaths of Middle-earth.  A decent list, but shouldn't the death of the Witch-King of Angmar be somewhere on it?  (Thanks to my friend Marcus for the link.)

12 June 2015

Some more Chaosium news

Following up on the big change over at Chaosium, Sandy Petersen chats at Yog-Sothoth.  Among other things, he speculates on the possibility of bringing Pendragon and Glorantha back to Chaosium in some way.  Of greatest interest to me, Petersen proposes that Chaosium will steer more carefully their BRP (Basic Role-Playing) line of products, including Magic World (the 'de-Moorcockized' version of Stormbringer 5th edition).

Also, Chaosium is having a big clearance sale!

11 June 2015

Christopher Lee RIP


Actor Christopher Lee has passed away at the age of 93.

The man was a legend and will be missed.

He made me cheer for Saruman!

03 June 2015

Greg Stafford and Sandy Petersen return to Chaosium

Greg Stafford, founder of Chaosium, is back with the company as President and CEO.

Sandy Petersen, creator of the Call of Cthulhu RPG, also is back with the company, and seems to be in charge of the CoC line.

Wow.

The announcement is here.

UPDATE (June 4):
There are some interesting bits of info from Sandy Petersen in this thread over at Yog-Sothoth.

18 May 2015

Luther Arkwright and the Tyrant of New Toronto


The Design Mechanism has released a preview PDF for their forthcoming RuneQuest 6 book, Luther Arkwright: Roleplaying Across the Parallels.  Check it out here (link opens the PDF directly).

This is the basic premise of the setting:
"The Characters are agents of the Valhalla Project, people aware of the existence of the multiverse and possessed of talents and qualities the Valhalla Project needs in its bid to safeguard and preserve the fundamental structure of the parallels. Other forces, principally those known as The Disruptors, seek to destabilise or control the multiverse for their own ends. The Valhalla Project’s agents oppose these plans and frequently work in the shadows, frequently alone, to target Disruptors and ensure that each parallel is free to develop without a malign, external influence."
I’ve only skimmed the preview PDF, but it exudes a strong Moorcock-ish and steampunk-ish vibe.  And the book looks to be loaded with game material that will be helpful for RQ games independent of the Arkwright setting.

But as someone who has spent much of his adult life in Toronto, and continues to do so, I could not help notice that the book’s main scenario is set in a place called “New Toronto.”  New Toronto apparently is located in a parallel universe enduring a horrific ice age following the misuse of terra-forming technology. 

Here is a snippet from page 135:
“Only a few hundred years since the last glaciation, society has already reached an early industrial age with ice-clippers carving paths across the ice from settlement to settlement.
The largest settlement, with over 10,000 people is New Toronto, built on the remains of the Montreal-Ottawa-Toronto megaplex. The settlement’s leader is Mayor Frode, a massively corpulent man, assisted by a clockwork exoskeleton. More and more people flock to New Toronto when word spreads of the available work and relatively plentiful resources.”
Mayor Frode?  Sure, the new ice age is horrible and everything, but another Ford, er, Frode regime in Toronto is just too terrifying to contemplate – even in a fantasy role-playing game!

[Behold, the eyes of pure evil]

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I'm a Canadian political philosopher who lives primarily in Toronto but teaches in Milwaukee (sometimes in person, sometimes online).